In this debut episode we have reviews of de Blob, Pro Evolution Soccer 2009 and Ghostbusters all on mobile. We also look at some hot forthcoming games and consider which Mac games are worthy of an iPhone port.
Looks like there's plenty of new options in Worms: Open Warfare 2, what the ability to create your own maps and customise your worms looks and victory dances. Keep exploding...
On the Imagination Technologies' stand at MWC08, the company had this demonstration of shader effects running on TI's OMAP3 platform (Imagination's PowerVR tech is integrated into the silicon). The effects are part of the new OpenGL ES 2.0 standard for mobile graphics. Handsets using this technology are expected to be in the market by the end of 2008.
Want to know how they make Spectrobes, then check out this neat film talking to some of the artists who created the dozen of weird creatures in this DS game.
"The battle continues on the PSP system..." Hmmm, despite the corny voice-over, the customisation elements of the game are demonstrated in between the usual Star Wars ephemeral.