Video duration: 185 seconds
Global video hits: 6020
1:10 scaled Fully Functional 6 DOF Motion Platform. Custom made Linux-Realtime software reads the data from FS2004, executes Classical Washout Filter and Drives the servos 50 times per second. Used standard Futabe servo motors.
Classical Washout Filter developed with MATLAB and tuned for Cessna 172.
Next step: Full size platform based on DC geared motors
Video duration: 64 seconds
Global video hits: 13545
Testing TrackIR Vector Expansion 6DegreeOfFreedom 3D cockpit for Jet Thunder's A-4 Skyhawk. Notice that now the pilot can look around cockpit struts and check the refuel probe just right of the aircraft's nose. It's also possible to check the aircraft's wings (barely, because of the tight cockpit) but would be impossible if the cockpit view isn't 6DOF capable.
Video duration: 120 seconds
Global video hits: 4348
Demonstrates the use of webcam based head tracking software, Cachya, in 3D game. It is a pure software solution and has 6DOF output.
My webcam frame rate is 30.
Video duration: 277 seconds
Global video hits: 3148
Live For Speed (w25), Racing Simulator, with new feature: TrackIR support with 6 degrees of freedom. Basically, you can move your head around in any direction and it is simulated in game. Sorry for the woeful driving, I just jumped in without any practice :P
Video duration: 187 seconds
Global video hits: 4393
6dof system using reflecting points on baseball hat and 6 IR LED mounted on A4Tech web camera.
Freetrack is instaled on another computer and handled by GlovePIE software.
Video duration: 608 seconds
Global video hits: 915
Wiimote + Nunchuk + GlovePIE + PPJoy = 6 analog axes control
Some of Descent fans would be interested in the way. It's fun and easy to use. If you had been playing Descent games in this time, it should be worthy for you.
You can get the GlovePIE script from the link below.
http://blog.lived oor.jp/b2pencil/arch ives/440812.html
Video duration: 197 seconds
Global video hits: 2533
This is my small 6dof motion platform. I decided to build a big one, but first I made a small model to check my program. This is the first version of the code and it is based on accelerations variables, not only on roll & pitch vars. Check how the weather affects the motion of the plane!!
Now I'm working some washout algorithms ideas I have.
Have fun :)
Video duration: 148 seconds
Global video hits: 850
Demonstrates the use of webcam based head tracking software, Cachya, in 3D game. It is a pure software solution and has 6DOF output.
My webcam frame rate is 30.