*Press F10 twice to edit the GLOW thing
It's a delight working with HyperCam 2, and I don't even have a watermark. How? BUY IT!
NEWS : Blender 2.45 was released on September, 18th
*GLOW properties - press F10 twice, not N (changed since 2.46)
A "quick" how-to on texturing, need-to-know basis. Applies for movies and photos.
Watch and learn.
Preferably watch again...
S - Scale
CTRL+Z - Undo
Well, it seems that was quite the hit.
Now it's time for you to have your own Borg Planet ocean.
Basically I was just toying with dupliverts and parenting and I got this!
http://www.youtube.c om/view_play_list?p= C446C7BE140B3F0A - the tut playlist... it's all yours!
A quick and imperfect tutorial on how to add motion blur stuff to your renders!
This is a need-to-know lesson for any of you wanting to have a wet atmosphere in Blender. There's only the fluid, the domain... and you.
It's here. The ZEN version.
Hope you get most of the words, I am still trying to recover my British accent, so some words may sound like from UK, others may sound like from UKraine. :p
In my opinion, this was the scariest part. It's completely my natural reaction, since I was recording since I started the game, like a video log. Hell, I wasn't expecting this. It's all Red's fault.
In this one, you'll find something that will free you from about 11 useless render hours. You only need to calculate the shadow once, instead of every frame. (That is, if your mesh is not moving...)
PS... Yea, I keep my messenger open, because I afford to. at 2 GB RAM and 1 virtual... I sure can!
In this tutorial, I will show you how to do a basic domino (if you saw my videos earlier, you'd think that I am mad about dominoes). The files needed are mentioned in there. You find them in your Blender directory.
*don't complain about the audio quality, just turn off your subwoofer and watch, ok?
In this one, you'll (hopefully) learn how to focus... or defocus, I don't mind!
...
That's it, what description are you looking for?!
In this last tut I explain how to make ye'self some pretty nice fireworks. It's all improvisation (as in thinking how to do it as I explain).
Have a happy new year!
LOTS OF THANKS TO http://www.youtube.c om/sjoerdkoala12
for showing me how to do this stuff.
In this one I'll be showing you how to make a wormhole, or just some pipe you'd like to render.
If you want it in a fluid simulation or in any other thing, just CONVERT TO MESH ( Alt+C ) and you're done.
In this one, you'll see how I made those Matrix-like renders in which I roll the camera around the object.
And yes, it's day 2 since I bought the ROLAND MicroCube (black).
There you have it, folks... By request, with love!
**Actually found out what that lag was from, and that cost me a bit of video quality. But ye don't mind, now, do ye?
Dudes, I mean NOTHING by saying "IRS", OK?
And I mean nothing about my penthouse in San Francisco that is being searched for drugs that I didn't use and I don't know anything about the drugs... not that I'd now anything about not knowing... hang on.
Enjoy the tutorial, ok?
*please notice that the dude calls me by my friggin name, like "OK, David...". Spooky when you start playing GRID, but it is so awesome later!!*
This is the Japan rookie license category drift battle, last stage.
Resolution: 1440x900
AA: 2x
FPS: 30 lock
Download at http://files.filefro nt.com/MeqonSoftware PhysicsDemoszip/;528 5071;;/fileinfo.html
You know me... If I hear the words "Demo" and "Physics", you got my attention. So imagine what I felt when I found these neat demos. Like a kid at Christmas!